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I disagree with your sentiment though.

Yes, addictive consumption is bad, and apps shouldn't be designed for that. And as long as they are, we should try to find ways to undo the damage and help people heal and recover from content addiction, and find alternatives to it.

But that's not to say that consuming is inherently bad.

Consider that a conversation is genuinely an interactive, dynamic, mutual event where you both are both consuming and creating content. One person creates a topic out of recent memories or recites a joke, the other person hears it, and enjoys it. This is an act of consumption. It's not wrong or bad or harmful or blameworthy. It's the other end of creation, a necessary part of it.

In your ideal world, where we have people endlessly creating, who would consume what they create? We need both. We need platforms to share our creations, and to consume the creations of others. Real life has been a neglected platform for this, especially for countless lonely people who have no one to interact with.




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