mfs 2020 seems to do what it says on the label - be a simulator.
the entire point of a simulator is to give you the sandbox to do whatever you want while having as near of a realistic experience as possible.
if they try to add these things to the mix, i assume it is to make it more accessible to game pass audience, who might not shell out the full price just to try it out.
for many who love to play this genre, especially content creators, instead of expecting the game to give a storyline, they make their own! like for me it would be trying the 787 in the air routes where the landing strips do not support large planes for a hypothetical scenario, for example.
it not quite the same, but your own creativity is what give games like minecraft so much longevity. on the other hand, once you finish a "career mode" (as proposed for mfs 2024), you may not be motivated to restart.
the entire point of a simulator is to give you the sandbox to do whatever you want while having as near of a realistic experience as possible.
if they try to add these things to the mix, i assume it is to make it more accessible to game pass audience, who might not shell out the full price just to try it out.
for many who love to play this genre, especially content creators, instead of expecting the game to give a storyline, they make their own! like for me it would be trying the 787 in the air routes where the landing strips do not support large planes for a hypothetical scenario, for example.
it not quite the same, but your own creativity is what give games like minecraft so much longevity. on the other hand, once you finish a "career mode" (as proposed for mfs 2024), you may not be motivated to restart.