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IMO, AR/VR remains mostly a software and UX problem, in that there's nothing particularly useful to do with it.

Yes, you can keep improving the hardware, but you'd think we would have figured out something that is better enough in VR or AR on current hardware. Even gamers, who are notoriously interested in buying silly peripherals, care almost zero about VR gaming. Even with huge games like Half-Life: Alyx that are universally praised and part of huge franchises from AAA developers.





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