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A VR game where you take a snapshot or ghost of yourself performing some movement or throwing an item, which then repeats itself in the world. Then you can make more snapshots and string them together to create a Factorio-like game which uses the snapshot of those movements to assemble products.

E.g., ghost 1: pick up ore, throw ore -> ghost 2: catch ore, crush ore, throw crushed ore -> ghost 3: put ore into furnace -> ghost 4: pick up metal bar, throw metal bar, etc..

Then the player is running around building interactable buildings with produced resources and that oh so satisfying factory spaghetti starts forming.



I’ll try to find it later but one indie dev is making exactly this, where you construct elaborate machines by recording movements and item interactions in VR.

Edit: The Last Clockwinder https://store.steampowered.com/app/1755100/The_Last_Clockwin...

Support indie devs making cool stuff like this!


I just want to say I spend a lot of time thinking on game ideas and prototyping stuff (as well as reading most of this thread), and this is one of the most unique mechanics I've heard in years. I'm picturing some crazy Rude Goldberg style sandbox contraptions coming out of this.


This is really cool. One mechanic could be that the older ghosts start vanishing / growing weaker / corrupting the physics as you add more. Exploiting this could be part of the puzzle in some way.




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