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> Developers who try to push every ounce of power out of it will hate it.

How common is this though in an era where most releases are multi-platform?



The PS still sells itself heavily based on console exclusives (Uncharted, The Last of Us, Horizon Zero Dawn) that are ostensibly well-tuned to the hardware. Guess we'll have to wait until HZD's makes it to PCs to see how easily it's ported.


I think Death Stranding is on the docket first for a PC port; that uses the Decima engine as well.




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