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> Or the robust ecosystem windows mobile <6 had at the time?

Huh? Windows CE and, later, Windows Mobile had quite a large number of apps for its era since the programming model was similar to desktop Windows (pre .NET) meaning that there was a ready-made base of developers for it. They weren't necessarily easy to find since the idea of an app store (and Apple/Google eating 30% of your revenue) didn't exist yet but they were there.



They had apps but the quality was low and prior to the Apple App Store’s standard terms discoverability was basically paying baksheesh to the the carriers – our clients were quoted a minimum of $50k per carrier just to be in the store, scaling up based on your perceived ability to pay.


There certainly where high quality applications for WinMo, and discovery was as simple as reading a forum or two. Sure, maybe not quite as easy as going to the app store and downloading some fake app that does absolutely nothing and steals your info, but it worked pretty well. And chances of the WinMo app being actually malicious were lower, too.,


Why do you say parenthetically pre .Net? I programmed ruggedized Windows Mobile devices around 2008 using both C++/MFC and .Net Compact Framework/Windows Forms and they were both just like programming on Windows.




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